Guys, i just was casually playing, but later somehow did this, and after it like crashed... Idk if that's a bug or a feature, but i'm interested if someone had this thing cause i've never seen it in other videos. I'm so glad i recorded it
I wouldn't rate this a full four stars; 3.7-3.9 if I could.
For a game that had me completely hooked for its first ten minutes, I was disappointed when it let the reel go with its ludicrous ARG. The problem with this game was that one could tell that there was more to be discovered after the "main" ending, leaving me excited to dig for clues. However, the passion for exploring quickly died out after my logical next step resulted in nothing (e.g., scouring the dev logs on the itch page, throwing myself at every wall in the map to find lack of collision, making sure I had found all the dialogue routes). After watching the complete walkthrough video, I was frustrated by the farcical, nonsensical steps required to complete the game.
Though I know this student project undoubtedly deserved its high academic marks, its nerve-wracking ambiance is undermined by its "90s Point & Click"-like puzzle design (i.e., more Broken Sword's Goat Puzzle than Myst). Despite this game being three years old, today's ARGs suffer a similar fate in that they still haven't figured out how to make their puzzles rationally clever. The only way to get closure from many of these experiences is the just wait until MatPat comes out with his video. I'm surprised he never made one about this one...
If you want a more memorable experience, I urge you to check out papercookie's newest game "MapFriend."
Cool game, although I used up all my bullets and couldn't shoot twice, so ended up giving the flag and now want to play again, but it won't list any more server names, is that right, you can't play again if you f up? sadge
Good: * Amongst a sea of other lo-fi horror games where they just look crappy, the VCR effects really work here.
* The gun, sound effects and level design really seem like a 90s shooter that isn't quite ready for prime time. In particular the textures and map just look perfect. (On the other hand this doesn't look anything like a 1984-5 game. Here's a link to a screenshot of a first-person game from 1985, for example. The game should be from 1994-1995 - still quite advanced for its time - like a Quake mod - but within the realms of that period's imagionation.
* JOHN_DEV is a funny, good character. I interacted with many people like him in the chat windows of games like this. I'd love to have even more interaction with him.
Needs Work:
* But why is it on a VCR tape? Is the idea that the player recorded this in 1986? If so then why are all the servers empty? The "found footage" element of this doesn't mesh with the concept of finding these ancient servers still running.
* What, exactly, is the "other player" doing? Are they perceiving the level this way? Are they capturing the flag as well? I guess not because if they captured the flag the servers would go down. But then why are they another player? Are they a threat or is it just a misunderstanding? Remember that we are TWO levels removed from the threat - watching a screen on which someone watches a screen. We really need the other player to pop in order to make it through all that.
Nicely done and can't wait to see what you'll do next.
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Guys, i just was casually playing, but later somehow did this, and after it like crashed... Idk if that's a bug or a feature, but i'm interested if someone had this thing cause i've never seen it in other videos. I'm so glad i recorded it
bro what did u do...
its a game feature
buenardo game! 👍
***
Super Great Game but wait this game on roblox
because the fucker who made it on roblox copied it and stole the idea without credit. this is why i fucking hate roblox.
calm your tits, it did gave credit, look before posting this you dumbfuck.
I dont think he has-
they did give credit, maybe found another game that didnt have credits
It did give credit.
This is a really cool concept!
★★★★☆
I wouldn't rate this a full four stars; 3.7-3.9 if I could.
For a game that had me completely hooked for its first ten minutes, I was disappointed when it let the reel go with its ludicrous ARG. The problem with this game was that one could tell that there was more to be discovered after the "main" ending, leaving me excited to dig for clues. However, the passion for exploring quickly died out after my logical next step resulted in nothing (e.g., scouring the dev logs on the itch page, throwing myself at every wall in the map to find lack of collision, making sure I had found all the dialogue routes). After watching the complete walkthrough video, I was frustrated by the farcical, nonsensical steps required to complete the game.
Though I know this student project undoubtedly deserved its high academic marks, its nerve-wracking ambiance is undermined by its "90s Point & Click"-like puzzle design (i.e., more Broken Sword's Goat Puzzle than Myst). Despite this game being three years old, today's ARGs suffer a similar fate in that they still haven't figured out how to make their puzzles rationally clever. The only way to get closure from many of these experiences is the just wait until MatPat comes out with his video. I'm surprised he never made one about this one...
If you want a more memorable experience, I urge you to check out papercookie's newest game "MapFriend."
thank you for a great experience
This was a very interesting premise. It made me really think. In my video, I did speak about my thoughts and what I got from it.
cool game!
Cool game, although I used up all my bullets and couldn't shoot twice, so ended up giving the flag and now want to play again, but it won't list any more server names, is that right, you can't play again if you f up? sadge
reload 🗿
very very nice spooky game! Great!
This FPS game sucks!! | No Players Online
great concept a longer game like this would be amazing keep up the great work!!
I wonder if there ever be more lore to this I really did enjoy this though it got a spot in my series I played your game first I hope you enjoy!
My gawd, this goes so much deeper than I ever expected
yes! i'm john!real but other john
Are the models made with blender?
A classic, and one of my all time favorite horror games!
https://www.indiegamesjam.com/no-players-online-horror-game/
Cant start the game, the vhs tape just stays on my desktop, until i close the application.
Edit: oh i was supposed to click the vhs. nvm
L
L
Whoa, this was very spooky... Love this!!
BRUH SOMBODY HELP ME ITS CHASING ME AND I CANT TURN THE GAME OFF AND SOMBODY IS AT MY DOOR :(
help pls
uhmm, is this always stuck in the pc cuz i cant delete it-
How can you not delete it?
it keeps saying its still running
restart your pc. it will close everything
💀GAME WAS TRIPPY ASF💀
hmmm scawy
NO
Creepy! Thanks.
Ame demasiado este juego. El primer hijo varón que tenga se llamará: "Noplayer Online Gutierrez" Gracias por tanto y perdón por tan poco.
Can someone join my server in No Players On-I mean, Capture The Flag?
The PS1 style graphics are simply amazing, thanks for making such an awesome game!!!
a rhought it was virus
Good:
* Amongst a sea of other lo-fi horror games where they just look crappy, the VCR effects really work here.
* The gun, sound effects and level design really seem like a 90s shooter that isn't quite ready for prime time. In particular the textures and map just look perfect. (On the other hand this doesn't look anything like a 1984-5 game. Here's a link to a screenshot of a first-person game from 1985, for example. The game should be from 1994-1995 - still quite advanced for its time - like a Quake mod - but within the realms of that period's imagionation.
* JOHN_DEV is a funny, good character. I interacted with many people like him in the chat windows of games like this. I'd love to have even more interaction with him.
Needs Work:
* But why is it on a VCR tape? Is the idea that the player recorded this in 1986? If so then why are all the servers empty? The "found footage" element of this doesn't mesh with the concept of finding these ancient servers still running.
* What, exactly, is the "other player" doing? Are they perceiving the level this way? Are they capturing the flag as well? I guess not because if they captured the flag the servers would go down. But then why are they another player? Are they a threat or is it just a misunderstanding? Remember that we are TWO levels removed from the threat - watching a screen on which someone watches a screen. We really need the other player to pop in order to make it through all that.
Nicely done and can't wait to see what you'll do next.
Imagine a game like this forgotten in the woods, exploring inside the game with your old TV. Watching the screen, looking for something.